Halo Infinite’s Smart AI puts Battlefield 2042 to shame

One of Battlefield 2042‘s main selling point is that it looks like Battlefield 4, but larger – like the Texas version of larger. On current consoles and PCs, Battlefield 2042 games can accommodate up to 128 players, twice the standard of the 64-player standard for pretty much every other shooter game out there, including previous Battlefield series entries. Of course, the inclusion of bots presents some problems at the surface level, but another problem immediately became clear when I started playing the game: These bots are stupid as stones.

Stupid AI should not run

Subpar AI is not new to anyone who has played some of Dice’s latest games. Star Wars Battlefront 2‘s story feature, for example, was crammed with enemies who would go into walls, get caught by random bits of geometry, or just stare blankly at players before being coupled by a laser. But bad AI in a single-player story mode and bad AI in a multiplayer mode are two very, very different things.

Soldiers jump out of a building in Battlefield 2042.

The former affects a mode that players are likely to spend about six to eight hours in (at least for your average shooter), while the latter can potentially ruin the game modes that should consume players’ hours. To Battlefield 2042, bad AI does not necessarily ruin the experience of the game’s multiplayer, but it definitely left a bad taste in my mouth.

During my six some-odd hours of playing Battlefield 2042‘s beta, I saw AI go into walls, move unnaturally, not respond to being shot, and even line up to be shot. They do not provide any extra challenge to the game, but instead serve as targets for players to shoot at with little or no risk.

Battlefield 2042However, AI’s are worst when something in their code seems to say “beep-boop, time to take a helicopter or tank.” I feel it speaks for itself, but if an AI can not walk, can not respond to threats and has a problem attacking enemies, it means the vehicle is totally wasted. IN 2042, this is a pretty big deal. Vehicles can reverse the power of battle, and while some of 2042‘s vehicles have become nerfed, one that gets thrown away because an AI can not see when it’s being shot can make a player’s experience sour.

Halo Infinite difference

Admittedly, I may not be so annoyed by the sluggish performance of Battlefield 2042‘s AI, if I didn ‘t just get out of a weekend playing Halo Infiniteown technical beta. While both games are still half-cooked, Halo Infinite‘s AI battle Battlefield 2042is out of the water, making it appalling to switch immediately to the last.

For those who have not tried anything Halo Infinite‘s betas, the AI ​​in that game is properly impressive and works more like a player compared to Battlefield 2042are computer-controlled soldiers in every way. Infinite‘s spartan bots are aware of their surroundings, use the environment to their advantage and play with all measures like real players. Battlefield 2042are not quite sure what planet they are on.

Spartans attack each other in Halo Infinite

The difference between the two games is mainly night and day. IN Halo Infinite, I do not mind playing in a bot-packed lobby because they are as engaging as regular players. To get stuck with 127 bots in one Battlefield 2042 the lobby, on the other hand, sounds like the fastest way to get a headache.

What really worries you about all this is this Battlefield 2042 will be released in about six weeks, on November 19th. It gives the game’s developers, Ripple Effect and Dice, just over a month to improve the game’s AI This is how things look right now, but players may have to deal with the unhelpful bots Battlefield 2042 officially launched.

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